GIPTYTILBMABA: almost GOTY 2019

Pietro Polsinelli
2 min readDec 31, 2019

I play games as I discover them, sometimes decades after they were released (by the way now you can get Blade Runner on GOG) so as usual I’ll do Games I Played This Year That I Loved But May Actually Be Ancient).

Blade Runner — the videogame.

Usually, I do this with @demigiant but he didn’t find masterpieces this year so he is keeping silent & grumpy in his polyphemic freezing cave, where he is creating a new humongous, massive & beautiful game, e.g. see this:

My GOTYs in my sense are:

  1. Do Not Feed The Monkeys by @Fictiorama
    Well, this is exactly the kind of game I am trying to make. Kudos!
  2. Disco Elysium by @studioZAUM
    As @GWJRabbit points out in this GWJ episode, Disco Elysium is as traditional a game as it gets, could have been done 30 years ago and it would be more or less the same & just as cool as it is today.
    (I love games that show how much you can do with minimal use of game technology.)
  3. Bird Of Passage by @SpaceBackyard
    This is my “most promising short game of the year” as it is a little masterpiece which I finished & want to play more so I do noise about it hoping to get a bigger game.
  4. The “best experience of the year platinum & diamond & German Ostmark award” goes to Wer Ist Wer, the “escape room” (but in a completely renovated sense) Berlin-wall themed by @WeAreMuesli.

And that’s it, closing this and the year with Takis “anti-tech tech” from MACBA Barcelona inspiring my writing for Roller Drama :-)

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Pietro Polsinelli

Game director, gamedev & narrative designer. Did Football Drama, Roller Drama and about 20 applied games.